Rollare
← All templates
Sample templateGroup Stage + Knockout

Harborview Badminton Open

A 16-team badminton open on group stage + knockout: four groups of four, top two advance, then a knockout bracket to the title.

Teams
16
Matches
31
Format
Group Stage + Knockout

Guaranteed group games, then a knockout finale

Harborview Open is the workhorse format for mid-size fields: sixteen teams in four groups of four, everyone guaranteed three group matches, the top two of each group advancing to an eight-team knockout bracket.

The sample event shows both phases in full — group standings with qualification decided, and the knockout bracket that turns the eight qualifiers into one champion. It is the structure to use when 16+ teams show up and sending half home after one match is not an option.

Results at a glance

1 divisions

Gull Wings

2 divisions

Net Ninjas

3 divisions

Shuttle Sharks

4 divisions

Feather Falls

Schedule in action

Tue, Oct 6

A·R108:02 PMGull WingsvsDeck DucksRef Ray2 : 1
B·R108:22 PMNet NinjasvsTide TaeksRef Ray2 : 1
C·R108:42 PMShuttle SharksvsAce AnchorsRef Ray2 : 1
D·R109:02 PMFeather FallsvsBirdie BayRef Ray2 : 0
R109:22 PMGull WingsvsClear SkiesRef Ray
A·R109:42 PMRally ReefvsDrive DockRef Ray2 : 1
B·R110:02 PMSmash HarbourvsLift LegendsRef Ray2 : 1
C·R110:22 PMDrop ZonevsSpin SailorsRef Ray2 : 1
D·R110:42 PMClear SkiesvsCourt CompassRef Ray2 : 1
R111:02 PMFeather FallsvsDrive DockRef Ray
R111:22 PMNet NinjasvsSpin Sailors
R111:42 PMShuttle SharksvsTide Taeks

Wed, Oct 7

A·R212:02 AMGull WingsvsDrive Dock2 : 1
B·R212:22 AMNet NinjasvsLift Legends2 : 1
C·R212:42 AMShuttle SharksvsSpin Sailors2 : 1
D·R201:02 AMFeather FallsvsCourt Compass2 : 0
R201:22 AMGull WingsvsFeather FallsRef Ray
A·R201:42 AMDeck DucksvsRally Reef2 : 1
B·R202:02 AMTide TaeksvsSmash Harbour2 : 0
C·R202:22 AMAce AnchorsvsDrop Zone2 : 1
D·R202:42 AMBirdie BayvsClear Skies2 : 1
R203:02 AMNet NinjasvsShuttle Sharks
A·R303:22 AMGull WingsvsRally Reef2 : 0
B·R303:42 AMNet NinjasvsSmash Harbour2 : 1
C·R304:02 AMShuttle SharksvsDrop Zone2 : 0
D·R304:22 AMFeather FallsvsClear Skies2 : 1
R304:42 AMGull WingsvsNet NinjasRef Ray
A·R305:02 AMDrive DockvsDeck Ducks2 : 1
B·R305:22 AMLift LegendsvsTide Taeks2 : 1
C·R305:42 AMSpin SailorsvsAce Anchors2 : 0
D·R306:02 AMCourt CompassvsBirdie Bay2 : 1

How group stage + knockout works

Group stage + knockout (often called the World Cup format) has two phases: a group phase where small round-robin groups guarantee everyone several matches, and a knockout phase where the top finishers of each group compete for the title. With 16 teams in four groups of four and the top two advancing, you get 24 group games plus 7 knockout matches.

The group draw is the format's invisible hand — a strong draw can eliminate a good team early, which is why seeding groups from a ranking or past results matters. The template shows a completed event: group standings with the qualification line settled, then the knockout bracket.

  • Every team is guaranteed at least the group-stage games.
  • Top-2-per-group is the standard cut; top-1 gives a cleaner but harsher knockout.
  • Schedule the knockout only after all group results are in (the app locks it for you).

How to use this template

  1. 1Browse the full bracket and results of the sample event below.
  2. 2Hit “Start from this template” — the create page comes pre-filled.
  3. 3Rename it, import your teams or switch on self-service registration.
  4. 4Schedule matches, record scores and export the bracket from your workspace.

FAQ

How many matches does a 16-team group + knockout have?

With 4 groups of 4 and top two advancing: 24 group matches plus 7 knockout matches — 31 total, in roughly 7 hours on two badminton courts.

How big should groups be?

Four or five. Groups of 3 finish fast but give weak teams only two games; groups of 6 stretch the group phase too long for one-day events.

How is this different from divisions?

Group stage + knockout produces ONE champion: the groups feed a shared knockout bracket. Divisions are parallel independent events with separate champions. If your participants belong to genuinely different levels or age bands, use divisions instead.