Standings and tiebreakers
Points settings, the tiebreaker chain, manual ranking, and Swiss-specific columns.
Standings exist wherever matches produce scores: round robin groups, Swiss, and leagues. This page explains how teams are ranked and how you control it.
Points
Matches are ranked with configurable points — default win = 3, draw = 1, loss = 0. Adjust all three in settings to match your sport's conventions; the values apply to round robin, groups, and Swiss alike.
The tiebreaker chain
When teams are level on points, the tiebreaker rules apply top to bottom — the first rule that separates the tied teams decides:
- Goal difference
- Goals for
- Head-to-head points
- Head-to-head goal difference
- Head-to-head goals for
- Seed
- Disciplinary points (off by default)
- Manual ranking
Each rule can be enabled or disabled and re-ordered; the standings view shows the active decision order so players can see why a team sits above another. The public tiebreaker reference explains each rule for your community.
Manual ranking is always available as the final separator — drag teams into the order you want and pin a result even when every automatic rule ties. Use it for coin flips or committee decisions.
Swiss standings
Swiss tables carry the same points and tiebreakers plus two extra columns:
- Opponent points — strength of schedule, rewarding teams that beat strong opposition.
- Byes — how many byes a team received (byes score as a win without an opponent).
Where standings appear
- The tournament public page, updating live as scores are recorded.
- The group tables in group stage + knockout — group rank decides who advances, and starting the knockout locks the tables.
- League standings — cross-event rankings are built from per-event placements, so consistent tiebreaker settings across a series keep those placements fair.